One whole sprite. Every angle.
A firing pose should change the way a survivor aims, never their anatomy. Rebuilding running combat and fixing the size jump.
Development journal
The work behind bringing an unfinished Flash game back to life: its survivors, their movement, and the city they fight through.
A firing pose should change the way a survivor aims, never their anatomy. Rebuilding running combat and fixing the size jump.
Clear skies, painted streets, a textured city map, and infected that fight back. Building a world around the first mission.
An unfinished zombie game became the starting point for a playable browser remake, with two survivors at its center.
Want to see these changes in motion?
Play the developer build